All the sessions from Transform 2021 are available on-demand now. Watch now.
Flipside Studio is a new virtual production tool that enables actors and directors to capture and create animated content entirely in VR. It’s leaving early access, after a testing period in which several notable companies and platforms used the technology.
The software enables you to embody avatars and models within VR and set up virtual cameras to film content from within the virtual studio. This allows actors to act out and perform scenes using motion capture, which is then recorded using virtual cameras and can be edited into a video or broadcast as live animation content.
It is available for PC VR on Steam. A standalone version for Oculus Quest is planned for the the future, with an alpha build coming soon.
The tool has been used by some companies, with content made in Flipside Studio now available on some streaming platforms like Amazon Prime, YouTube, Twitch and Caffeine. For example, Flipside Studio was used to prototype Detective Fips, a German children’s show on the Toggo platform (a joint operation between Walt Disney Direct and the RTL Group). Likewise, Caffeine — a livestreaming competitor to Twitch with investment from Fox — also used Flipside Studios to film a live animated show with chat interaction, all created from home during the COVID-19 lockdown. It has also been used for music videos by DEL Records and for interstitial content in the Amazon Prime series Spooky Movie Time.
Three top investment pros open up about what it takes to get your video game funded.
All in all, Flipside Studio looks look a strong tool and has a large number of features to suit different sorts of production. There’s an auto-scroll teleprompter, implementable body physics for realistic interactions, OBS and Twitch integration, custom sets (which can be built out of VR, as pictured above), live drawing capability, and collaboration support for multi-user sessions.
With the disappearance of Mindshow from Steam, Flipside Studio looks like a strong contender for similar sorts of made-in-VR videos. It will be free for non-commercial use, with a $25/month price tier for indie studios, a $200/month for companies with revenue over $200,000, and negotiable enterprise pricing options.
This story originally appeared on Uploadvr.com. Copyright 2020
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties