Did you miss GamesBeat Summit 2021? Watch on-demand here!
Nintendo released its third quarter financial results today, a period that ended in December, and revealed that it has sold 79.87 million Switch consoles.
That’s just about 80 million units sold after 46 months on the market. The only Nintendo console to hit this mark faster is the handheld Nintendo DS.
Here is how the Switch compares to other Nintendo consoles.
After 46 months:
Wii U: ~13.m
Switch won't catch DS, but it'll track alongside Wii for most of this year, overtaking it by the end of the year. pic.twitter.com/adR5afwDmN
— Daniel Ahmad (@ZhugeEX) February 1, 2021
The Switch was already doing well, but then the entire gaming industry got a boost when the pandemic hit. Social distancers have flocked to gaming as a source of entertainment, which has helped Nintendo’s revenues for the quarter grow 37.3% compared to the same period last year.
During the quarter, Nintendo released three games that have sold over a million copies: Hyrule Warriors: Age of Calamity (3.5 million), Pikmin 3 Deluxe (1.94 million), and Mario Kart: Home Circuit (1.08 million).
None of those may be the giant holiday hits you’d expect to see Nintendo release in its third quarter, but that didn’t matter. The Switch has amassed a huge library of Nintendo hits that continue to sell well months and even years after release. Six Switch games have sold over 20 million copies: Mario Kart 8 Deluxe (33.41 million), Animal Crossing: New Horizons (31.18 million), Super Smash Bros. Ultimate (22.85 million), The Legend of Zelda: Breath of the Wild (21.45 million), Pokémon Sword and Shield (20.35 million), and Super Mario Odyssey (20.23 million).
Nintendo enjoys this success even as it faces competition from PlayStation 5 and Xbox Series X/S, both of which launched in November. Supply problems have made those machines hard to find for many consumers.
GamesBeatGamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. How will you do that? Membership includes access to:
- Newsletters, such as DeanBeat
- The wonderful, educational, and fun speakers at our events
- Networking opportunities
- Special members-only interviews, chats, and "open office" events with GamesBeat staff
- Chatting with community members, GamesBeat staff, and other guests in our Discord
- And maybe even a fun prize or two
- Introductions to like-minded parties