Interested in learning what's next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next. Learn more.


Respawn is losing a creative director. Mohammad Alavi announced on social media that he is leaving the studio to pursue his “next adventure.” Alavi has spent his career at Infinity Ward and Respawn Entertainment, and he is best known as the designer of the No Russian level in Call of Duty: Modern Warfare 2. Most recently, he worked as creative director on Respawn’s next big secret project. The studio does not plan to scrap that work, according to people familiar with the game. Publisher Electronic Arts expects to launch it in 2024 or 2025.

Respawn has only ever confirmed small tidbits about Alavi’s game. It is a third project alongside continuing development of Apex Legends and the sequel to Star Wars Jedi: Fallen Order. The studio has also previously said it is a single-player adventure. In addition to those details, I’ve learned it is a first-person shooter with triple-A ambitions, and the design team is striving for “mobility” and “style” as guiding principles.

This third game is not, however, a sequel to Titanfall 1 and 2.

Event

MetaBeat 2022

MetaBeat will bring together metaverse thought leaders to give guidance on how metaverse technology will transform the way all industries communicate and do business on October 3-4 in San Francisco, CA.

Register Here

Respawn will continue to spend the next year or more prototyping concepts for its new game. It will then build that work into a final product.

As for Alavi, he says this is “the end of an era.” He did not say where he is going next, but the industry is flush with cash at the moment. Big companies are spinning up new studios and investors are backing proven creators with big checks for even bigger bets.

In this environment, it is more normal than ever for key creatives to move on to better opportunities. And few studios have more proven creators than Respawn.

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Learn more about membership.