Interested in learning what's next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next. Learn more.


Games for Change, the nonprofit focused on the power of games as drivers of social impact, has announced the finalists for its annual G4C Awards.

The 19th annual Games For Change Awards will be streamed at 4:30 pm Pacific time on July 15 as part of the first-ever hybrid Games for Change Festival, July 13 to July 16.

This year’s awards are the most competitive and global in the festival’s history – with over 400 submissions across nine categories: Best Gameplay, Most Innovative, Most Significant Impact, Best Learning Game, Best Student Game, Best Civics Game, Best Health Game, Best Narrative Game, and Best XR for Change.

“The Games for Change awards program has grown into a global event that attracts the most creative and inventive games and XR experiences for learning, for wellness, for civic responsibility and so much more,” said Susanna Pollack, president of Games for Change, in an email to GamesBeat. “This year’s Games for Change awards attracted hundreds of worthy games and XR experiences. It’s a great honor to share the 28 unique game finalists from 14 countries, which exemplify how social impact games and XR can actively create positive change in the world.”

Event

MetaBeat 2022

MetaBeat will bring together metaverse thought leaders to give guidance on how metaverse technology will transform the way all industries communicate and do business on October 3-4 in San Francisco, CA.

Register Here

A group of 125 game developers, researchers, and experts in game design reviewed the games and selected the finalists. Game entries came from established triple-A studios, indie developers, and university-level students.

The 2022 Game For Change Award finalists include:

Most innovative

Before Your Eyes — GoodbyeWorld Games
The Vale: Shadow of the Crown — Falling Squirrel
Inua – A Story in Ice and Time from Iko – The Pixel Hunt ARTE France
Unpacking — Witch Beam

Best XR for change

The Choice — Joanne Popinska
Diagnosia — Mengtai Zhang and Lemon Guo
Gravitational — Electric Monkeys
Steps of Privilege — Matt Foreman

Best civics game

Svoboda 1945: Liberation — Charles Games
VOXPOP — Gigantic Mechanic
Dot’s Home — Weathered Sweater & Rise Home Stories Project
MadeVR: Take me to the end of the Assembly Line — Singing Cicadas

Best gameplay

Road 96 — DigixArt
Before Your Eyes — GoodbyeWorld Games
Midnight Protocol — LuGus Studio & Sixty Four
Lost Recipes — Schell Games

Best learning game

Lingo Legend — Hyperthought Games
Ava — Team Ava
Culture Overlord — Lucas Vially
Math Makers — Ululab

Most significant impact

Svoboda 1945: Liberation — Charles Games
Blackhaven — Historiated Games
Dot’s Home — Weathered Sweater and Rise Home Stories Project
MadeVR: Take me to the end of the Assembly Line — Singing Cicadas

Best health game

Smileyscope MRI — Smilescope
REThink Game — Babes-Bolyai University of Cluj-Napoca
BeatNic Boulevard — skillsgapp

Best narrative game

Before Your Eyes — GoodbyeWorld Games
Dot’s Home — Weathered Sweater and Rise Home Stories Project
The Vale: Shadow of the Crown — Falling Squirrel
Unsighted — Studie Pixel Punk

Best student game

There You Are — Funky Dango
P.A.N.I.K.O. — Bluv Studio
The Social Engineer — Fabian Fischbach & Pascal Jansen
Project Anomaly: Urban Supernatural Investigator — Dark Science

Additionally, games from the Best Gameplay, Most Innovative, Most Significant Impact, Best Health, Best Narrative, Best Civics, and Best Learning Game categories are eligible for the “G4C People’s Choice” Award, presented by Facebook Gaming.

“Facebook Gaming is proud to sponsor Games for Change once again this year. Games are a powerful tool for innovation, creativity, and social impact which is why we are excited to see who will win the 2022 People’s Choice Award,” said Sabs Meditz, head of gaming partnerships for Americas at Facebook Gaming, in a statement.

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Learn more about membership.