As a game designer on Blizzard Entertainment's Diablo III team, Travis Day contributes to the development of new game features and class improvements. Since joining the team, he has been primarily focused on itemization, conceiving of new and interesting ways to reward players for their heroic feats.
Day joined Blizzard Entertainment in 2005 as a game master in the customer service
department. He also worked as a QA analyst before becoming a game designer. His first position as a game designer was as a member of the World of Warcraft team, handling item design duties.
Travis is an avid board game player who can usually be found with a pair of dice in hand.