Were you unable to attend Transform 2022? Check out all of the summit sessions in our on-demand library now! Watch here.

The House of Mouse is lending a white-gloved hand to some startups.

The Walt Disney Company announced the second class of its Disney Accelerator program. Each of the 10 companies, which deal with technologies that includes 3D-printing and artificial intelligence, are part of a three-month mentorship and investment program.

The second class includes:

  • Decisive: A Software as a Service (SaaS) platform that uses real-time data to enable advertisers to optimize mobile ad creative and targeting based on user engagement.
  • Emotiv: A bioinformatics company that uses electroencephalography (EEG) to track mental performance, monitor emotions, and control virtual and physical objects with thoughts.
  • Fem Inc.: A personalized video engagement platform based on neuroscience and psychology that maps the emotional dimensions of how and why content resonates.
  • Hyp3r: Enables businesses and brands to identify influential customers at their locations and engage them in real-time.
  • Imperson: Provides an artificial intelligence platform enabling fans to have conversations with their favorite movie and TV characters.
  • Littlstar: Aggregates industry leading virtual reality content with its device agnostic discovery and distribution platform.
  • MakieLab: Lets kids bring toys to life by building their own customizable 3D-printed toys through creative games and apps.
  • Open Bionics: A robotics company creating affordable 3D-printed bionic hands for amputees, researchers, and makers.
  • Pundit: Lets creators host audio Ask Me Anything (AMA) with their Twitter network, transforming the talk radio experience for the social media age.
  • StatMuse: An artificial intelligence platform to help sports fans explore data using simple, natural language.

Companies from the 2014 class of the Disney Accelerator program have since found success. App developer Tyffon is now profitable and has created the Show Your Disney Side app for Walt Disney Parks and Resorts, which was downloaded 1.25 million times in its first two weeks of availability. The marketing platform Sidelines went on to work on campaigns for Walt Disney Parks and Resorts and ESPN.

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Discover our Briefings.