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PlayerUnknown’s Battlegrounds has sold more than 10 million copies. One Twitch analytics site has it overtaking Counter-Strike: Global Offensive, League of Legends, and other top games in the livestreaming arena. And it even passed Valve’s own Dota 2 on its own Steam platform, hitting 1 million concurrent players for the first time on September 8.
Other games are adding Battle Royale modes. But as we transition from the slow summer season, which Battlegrounds easily ruled as it became an industry phenomenon, we look at what games could cut into its lead — or knock it out of its top spot.
The first contender is, of course, Destiny 2. Activision and Bungie’s online shooter is thriving in its first weeks on consoles, and it’s coming October 24. But some players (a small group, mind you) are already complaining about bumping up to the endgame and running out of things to do, just eight days after its release.
What about Star Wars: Battlefront 2? It promises a strong single-player campaign to go along with multiplayer starship dogfighting the likes we haven’t seen since 1997’s X-wing vs. TIE Fighter. Could it threaten PUBG?
Or the multiplayer shooter king of them all, Call of Duty? With WWII, we could see Sledgehammer’s back-to-the-old-school shooter carve into Battlegrounds, too.
I’m looking forward to seeing if Battlegrounds has the legs to take on gaming’s biggest names during its biggest season. If it can hold on to a sizable portion of its audience — or even grow — during the noisy fall, then PUBG would’ve made its biggest news yet.
—Jason Wilson, GamesBeat managing editor
Noah Swartz seems to specialize in abstracting adorable games and distilling them into text adventures. He’s turned colorful ball-roller Katamari Damacy and cutesy cat collector Neko Atsume into text-only command-line games, which have a curious charm of their own. “There’s hardly any gameplay in Neko Atsume, all you do is get fish to get more fish,” explained […]
London-based Bossa Studios announced that it has raised $10 million in venture funding as it proceeds with the launch of its upcoming massive simulation game Worlds Adrift. Bossa Studios has made big indie titles in the past such as I Am Bread and Surgeon Simulator. European venture investor Atomico led the investment, with participation from […]
Genvid Technologies has raised $2.5 million in additional funding, and it has broadly released its technology for interactive streaming of esports broadcasts. The technology is already integrated with Valve’s popular esports shooter Counter-Strike: Global Offensive. The software development kit (SDK) will enable developers to make any multiplayer game (esports titles, virtual reality games, and massively multiplayer […]
In my senior year at the University of Michigan, one of my roommates and I had a nightly tradition: playing NCAA Football 2005 (it was 2007). We played every night because we were constantly learning each other’s strategies, adapting, and trying to come up with new ways to surprise each other. One of us would eventually win, […]
You don’t have to spend any money in PlayerUnknown’s Battlegrounds to get the full gameplay experience after purchasing it for its $30 price on Steam, but I’ve had a good time doing so. I’ve also had fun making some of my money back through the Steam Marketplace, where I can sell digital items to other […]
PlayerUnknown’s Battlegrounds has firmly established itself as the new king of the Steam PC gaming community by regularly having more players than Dota 2 and hitting 1 million concurrent players. At the time of this report, Bluehole’s Battle Royale shooter is at 1.02 million people all simultaneously connected for some last-person-standing action, according to Steam […]
Antimatter Games is a studio that was founded from a team that worked as modders and freelancers on the Red Orchestra series with Tripwire Interactive. We were lucky enough to get an opportunity to partner with Tripwire on the first Rising Storm game, a standalone expansion to Red Orchestra 2. (via Gamasutra)
If you want to know how relevant Fallout: New Vegas still is today, consider what happened when Obsidian founder Feargus Urquhart and director Josh Sawyer went to a local middle school for a game design competition. (via US Gamer)
Playing as a young man, I run up verdant hills to a church. I’m told of this person’s disdain for local conflict-heavy politics and his love for his community. Then I step on a mine and die. No respawn. That was just the game’s opening. (via Kotaku)
Now that the new, humungous XCOM 2 expansion pack has had a couple of weeks to bed in, the game’s mod community has been steadily fixing up their tweaks to work with War of the Chosen. Over time, there’ll be more Steam Workshop offerings which take specific advantage of the onslaught of changes WOTC introduces, but right now what I’m interested in is assorted quality of life improvements that remove pointless dead time from the game, offer more tactical detail and generally make the whole shebang slicker and quicker to use. (via Rock Paper Shotgun)
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