Interested in learning what's next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next. Register today.


The zombie plague known as “mobile gaming” has bitten a console classic.

Tap My Katamari is the latest smartphone and tablet release from publisher Bandai Namco. But instead of trying to recapture the magic of the original 2004 PlayStation 2 game, Katamari Damacy, which had players rolling a ball around a 3D environment to collect trash and make a bigger ball, the company has made a clicker experience. This a game that has no skill.

In Katamari, all you do is tap the screen to move your ball. You can also purchase upgrades to make your clicks cover more ground at once. Or you can even purchase (with in-game currency) helpers that will click the screen for you. That’s right — the idea behind clickers, which are also known as incremental games, is to upgrade your character enough that you no longer have to play the game itself.

It’s insanity. These games reveal a dark truth about humanity, design, and the way our minds work. They show us that we don’t really care about challenge or improving. We just want numbers to turn into bigger numbers. That’s what gets the dopamine flowing.

Event

MetaBeat 2022

MetaBeat will bring together thought leaders to give guidance on how metaverse technology will transform the way all industries communicate and do business on October 4 in San Francisco, CA.

Register Here

Anyway, watch us play Tap My Katamari, which is out now for a short test period on iOS and Android in Canada and New Zealand:

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Learn more about membership.