


Epic Games raises $1B for long-term metaverse plans, with $200M from Sony

Oculus plans a virtual reality gaming showcase for April 21

Nvidia reveals Omniverse Enterprise for simulating products and worlds

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Games and transmedia — how we got here and where we’re going

The DeanBeat: Microsoft’s Phil Spencer joins our most diverse GamesBeat Summit event

U.S. blacklists 7 more Chinese supercomputing entities

VB Lab Insights
Catch Nvidia GTC 21 live right here

MLB The Show heads to Game Pass, and Mario has passed away | GB Decides 190

Global chip shortage affects more than cars

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The metaverse needs responsible stewardship

Verizon taps Dreamscape Immersive for VR content for 5G

VB Lab Insights
World-leading AI research and inclusion at the forefront of this year’s NVIDIA GTC

Productiv, which develops software that helps enterprises manage SaaS apps, raises $45M

Niantic makes AR demo game Codename: Urban Legends for 5G networks

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5G will inspire new kinds of games, not just better ones

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COVID has moved us closer to an industrial AR and VR revolution

Switch Pro gets new chip, Xbox buying Discord, Monster Hunter Rise | GB Decides 189

The DeanBeat: How Sandbox VR will test our willingness to visit VR entertainment centers

Sandbox VR will open VR spot in Las Vegas, bouncing back from bankruptcy

MeetinVR launches collaborative meetings app in Oculus Store

Social gaming platform Rec Room raises $100M at $1.25B valuation

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Minecraft Earth shuts down, but AR gaming should bounce back

A Pikmin AR mobile game is coming from Nintendo and the Pokémon Go team

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AdHawk Microsystems launches cameraless eye-tracking sensors for AR/VR

Starfield release timing, when is the Battlefield 2021 announcement, and more | GB Decides 188

Square Enix Montreal working on a Space Invaders AR game for mobile with Taito

PlayStation 5 VR gets new sleek controllers

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Making friends in the metaverse

Rodney Ascher: Why A Glitch in the Matrix feels so real

GamesBeat Summit 2021: Growing the Next Generation is coming on April 28-April 29

Facebook’s new computer vision model achieves state-of-the-art performance by learning from random images

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Enhancing the online experience with spatial sound

Virtuix raises $11 million on SeedInvest for Omni One VR treadmill

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From sci-fi to reality: Evidence that the metaverse is closer than you think

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The dematerialized office can help enterprises prepare for the “next normal”

Connections and inspirations between science fiction, tech, and games

Sony announces new PSVR for PlayStation 5

Qualcomm launches XR1 AR Smart Viewer platform
