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The video game wrestling is getting a fresh boost from the unlikeliest of places. When it comes to Mexican culture, norteamericanos (people living in the US as they are known to Mexicans) love the  food, the music, and it's high flying wrestling. Guess which one is getting the video game treatment, and from Mexican developers no less?

Yes, the origin of the flying tortilla will be arriving stateside by the way of developers Immersion Games, Sabarasa, and its' respective publishers Slang and Konami, as Lucha Libre AAA: Heroes del Ring.

The notable key features, besides being a wrestling game using Unreal tech; is the Lucha Libre license, the Mexican developer, the Hispanic publishers and Konami's international market reach.

The hinge of success for the title will be execution of the license, and felt value of the game-play.

It remains to be seen what wrestlers from the AAA roster will be available. Sporting a diverse roster of wrestlers, from ex-WCW Konnan, ex-WWE X Pac to the transvestite Pimpinella, the white painted face of Charly Manson, Super Porky, Apache or the 4 foot 6 inches Mascarita Sagrada, Lucha Libre AAA is uniquely Hispanic with trite stereotypes.

For fans of Lucha Libre AAA and wrestling entertainment, the first entry is critical, but may also falter at retail. As an example, the popularity of the recent UFC games are ones of critical acclaim while its last gen predecessors were poorly reviewed duds.

And without a rabid fan base, last year the New York Times reports, an event in San Jose attracted around six thousand spectators. (More New York Times photos, as seen above, are here.)

The key ingredients for a new experience in video game wrestling are cooking up to be anticipated game for fall 2010. 

[embed:http://www.youtube.com/watch?v=8tTO364eZwA ]