This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.

This is the place where I gather community reviews and give them a new home. Please be kind to them as their previous owners horribly mistreated them. And whatever you do, don't look them in the eyes.

Soul Calbur 5A Soul Calibur 5 review for casual fighters
By Jeremy Huggard

Jeremy looks at Soul Calibur 5 through the perspective of casual fans, which I think is great. Soul Calibur has always been one of the more newb-friendly fighters. Sure, you can learn insane combos and all that, but button mashers can still have their moments. Anyway, if you don't plan on fighting in any tournaments soon and just want to know if the game is any fun, give Jeremy's article a read.

Nintendo eShop hidden gems: Aura-Aura Climber
By Daniel Sims

Daniel raids the Nintendo eShop to discover Aura-Aura Climber, an obscure puzzler/platformer that he claims is addictive fun. He makes a great point about how entertaining games like Aura-Aura Climber do exist on Nintendo's online store, but the famous publisher does a poor job of marketing them.

The peculiar Persona 3
By Patrick Molloy

Patrick reviews Persona 3, the quirky, critically loved role-playing game for the PlayStation 2. He says that this is a great title for people who aren't afraid to try something new. I agree! Persona 3 is one of the few interesting JRPGs to be released in the last decade.


SaGa Frontier feels like an experiment with mixed results
By Carlos Alexandre

Speaking of JRPGs, Carlos takes a look back at SaGa Frontier for the original PlayStation. This title was also weird, just not as successfully so as Persona 3. Still, Carlos finds some pleasure in the old SquareSoft game. His review is pretty extensive, so check it out if you think this is an offbeat, retro experience you'd like to try.

SaGa Frontier

The Master Sword
By Andrew Kuhar

Andrew raises his wiimote high as he puts The Legend of Zelda: Skyward Sword through its paces. He admits to playing most of game standing up. I'm impressed, but I'm far too lazy for that. In fact, most of the time I was slouching sideways on my couch when running through Link's latest adventure. Anyway, Andrew shares his thoughts on what works well and what disappoints in this Wii exclusive, raising many excellent points. Check it out, or I'll get off this couch!