This post has not been edited by the GamesBeat staff. Opinions by GamesBeat community writers do not necessarily reflect those of the staff.

007 LegendsThe Community Spotlight features some of the best unedited articles that didn't quite make the front page. This week, we discuss the "legend" status of the upcoming 007 Legends, dissect the opening song of Metal Gear Solid 3: Snake Eater, mull over the morality of marketing, and more. Join us!

Is 007 Legends supposed to be a joke?
By Stan Rezaee

It's not so much that Stan has a problem with the upcoming James Bond title, 007 Legends. It's that the "legends" in question are actually some of Bond's worst film moments. He writes: "007 Legends is suppose to be a retelling of 'classic' Bond films, yet Activsion and Eurocom have based the first two missions on the worst Bond films."

Still in a dream…
By Joseph McGee

As part of our latest Bitmob Wants You challenge (which you can still enter!), Joseph writes about his experience with the opening vocal track of Metal Gear Solid 3: Snake Eater. "I wish I could go back to the moment I first saw the video and heard the song," he writes. "It was so unexpected, so different than anything I had imagined from the game."

The immorality of marketing
By Steven Lauterwasser

We've all seen the news lately: the lurid trailers, the booth babes, the gamers behaving badly. Steven accepts that marketing is inherently an amoral practice, but he argues that expecting less of gamers only exacerbates the issues. What do you think?

Remakes: Do it right
By Trevor Hinkle

These days, remaking an old game is an easy way for a publisher to make a quick buck and keep fans happy at the same time. But Trevor says that remakes need to please the old crowd while keeping up with the new. He points to Halo: Combat Evolved Anniversary as a good example. 

Epic boss battle music in Star Ocean 2
By Jonathan Oyama

I'm not familiar with Star Ocean, the long-running Japanese role-playing game series, but Jonathan highlights one hell of a track from the second entry (and contrasts the awesome music with the laughable dialogue). Ah, J-RPGs. Never change.