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Update: Bohemia has confirmed that Greek authorities have accused the two men of espionage, alleging that they possessed materials that could put the country’s national security at risk. According to Greek law, a case like this could take up to 18 months to go to court.

Last week, a pair of developers working for Bohemia Interactive, the Czech Republic-based studio behind the Arma series of military shooters, were arrested in Greece under suspicion of espionage. According to Greek authorities, the two men (who have now been identified as Ivan Buchta and Martin Pezlar) were photographing and videotaping military facilities, which some news outlets took to mean that they were researching for Arma III, which takes place on a similar Greek island. However,the studio adamantly denied this, saying that Buchta and Pezlar were simply on vacation.

Today, Bohemia released an official statement further defending its employees and reiterating that they were not acting under orders to collect information for the new game. Saying that the “insinuations are completely false and without substance,” the statement claims that Buchta’s and Pezlar’s trip to the Greek island of Lemnos was actually because the pair had grown interested in it after working on its video game counterpart. Further distancing itself from this theory, Bohemia says the in-game island is “far from an identical replication of the real place,” and that it “does not attempt to display any real world military installations situated on the island of Lemnos.”


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The statement continues to say that Buchta and Pezlar took all of their photos in public spaces, with only one video showing a brief glimpse of the island’s military complex. Bohemia argues that what their employees did is no different from what countless other tourists have done, and suggests that these tourists also had no idea that they had “put themselves or their families at risk” by doing nothing more suspicious than taking pictures of an airport.

Referring to their arrest as a “completely absurd misunderstanding,” Buchta and Pezlar have also passed on a message assuring their friends and families they are being treated “fairly and correctly.”

Dean “Rocket” Hall, the creator of the popular DayZ mod for ArmA II, has also offered suggestions for how you can help on his Tumblr.

You can read the complete statement from Bohemia below, and we will continue to update GamesBeat as more information about this situation becomes available.

Since last Sunday, when two Bohemia Interactive, a.s. employees, were arrested on the Greek island of Lemnos, much speculation about what happened has circulated online. It’s been rumoured that they entered restricted military areas or gathered photographic references of military bases in order to improve the visual fidelity of ArmA III, a PC game currently under development by our company. Far in advance of any formal charges – only hours after they were detained by the local police – many media outlets immediately suggested spying and, only one day later, specifically referenced ArmA III.

Having travelled there, and after meeting personally with them both, as well as their lawyer who is fully acquainted with the Greek authority’s investigation file in detail, we can assure you that these insinuations are completely false and without substance. These employees – our friends, Ivan Buchta and Martin Pezlar – visited the island as tourists. Their holiday was a product of their interest in the island, triggered by their work on Arma 3 over the past two years of development.

They took photographs and videos in public areas, as countless tourists arriving to enjoy the beauty and hospitality of Greece may well do. These included a short video as they drove through the main road passing around the international airport, where in one short part of the video off in the distance some hangars and other buildings of the complex can be seen. It’s very likely that many tourists may have pictures similar to those taken by Ivan and Martin in their own family albums, without being aware that they put themselves or their families at risk.

We sincerely hope that the whole situation is no more than an unfortunate and deep misunderstanding. The in-game Limnos is close to completion, and it’s far from an identical replication of the real place. It was heavily modified to fit the game’s backstory, a purely fictional 2035 setting. It was rescaled to only 75% of the real island, and it does not attempt to display any real world military installations situated on the island of Lemnos.

To summarize the situation:

  • They visited Lemnos on their holiday as tourists.
  • They did not enter any military area.
  • They did not take any pictures of any military objects to be used in Arma 3.

Martin and Ivan, currently being detained in Mytilene, relayed this message to their friends and family:

“The conditions are tough, but the people we meet treat us fairly and correctly. It is all a completely absurd misunderstanding that will certainly be quickly explained. We mainly think of you, our families; you have to stay calm and not to worry about us. We hope we will meet soon.”

We apologize for any possible delay or lack of communication regarding this important matter. At present, all and every possible effort goes towards supporting Ivan and Martin, their families, and to getting the guys safely back home. Any form of support for our imprisoned colleagues and friends will be more than welcome.

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