Activision showed off the first gameplay scenes for the version of Call of Duty: Warzone with Call of Duty: Black Ops — Cold War.

Warzone is getting its big Season One update on December 16 (11 p.m. Pacific time on December 15), and it will include a new map for the first time since the battle royale mode debuted in March. Warzone has been extremely successful, with 80 million downloads and counting. Along with Call of Duty: Mobile, it helped boost the Call of Duty franchise to $3 billion in the past year and become a year-round franchise.

The map change will be a big deal for players, who have been enjoying the existing map but are probably eager for something new. This means that Warzone itself has become a major project within Activision, where thousands of developers are working on various Call of Duty titles. The video shows a scattering of motorcycles, boats, and nukes.

The announcement cane at The Game Awards. In the trailer, we saw a hooded bad guy, Vikhor “Stitch” Kuzmin, going after CIA agent Russell Adler, the main character of Cold War’s single-player campaign. The fighting arena included something that looked like the KGB headquarters, and the game had a lot of new weapons and vehicles. Adler was riding in an attack helicopter, and soldiers were riding personal watercraft-like skimmers across a river. Rebirth Island is a secret Soviet base that the CIA raided and shut down in 1968.


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Part prison, part chemical bioweapons manufacturing and testing facility, the entire island has dozens of locations to explore including laboratories, barracks, decontamination areas, and a hilltop prison block where unspeakable acts have been perpetrated.

Activision said that Warzone’s update includes Rebirth Island, a new Verdansk Gulag experience, and a new Resurgence game mode. It’s also getting a new vehicle, operator, weapons, and more.

In the Cold War story for Warzone, Soviet secret agent Perseus has a group of hitmen. Their leader is Stitch, who discovers the CIA has created a set of Death Cards for this terrorist group.

This violence was years in the making, as Stitch has a score to settle with Adler. Captured during the CIA raid on Rebirth Island, Stitch lost his eye to Adler during interrogation. He has had plenty of time in a gulag to contemplate how revenge his revenge will play out, Activision said.

Following his trail, Adler leads a CIA capture team that includes Operator Zeyna Ossou to storm a New Jersey mall, only to discover that Stitch has been manufacturing enough Nova 6 nerve gas to throw the world off its axis. A trap has been prepared for Adler’s team.

The Cold War mode has five new weapons:

  • The MAC 10 SMG is coming launch week. This submachinegun has automatic fire rate initially tempered by a slight vertical recoil and moderate damage. It has SMG benefits from improved handling speeds. You can get it at Tier 15 of the Season One Battle Pass.
  • There’s also a Groza assault rifle in launch week, with a fast fire rate and good damage range. It is available at Tier 31.
  • Then there’s a Streetweeper shotgun with a fast fire rate and large ammo pool.
  • The Sledgehammer melee weapon is good for bludgeoning.
  • And the Wakizashi is a melee samurai sword, available during the season.

You can get the the MAC 10 for free to use in Black Ops: Cold War and Warzone at Tier 15 of the Season One Battle Pass, just by playing the game.

Planned playlists include Trios and Quads with a lower player count than in Verdansk.

In the existing Verdansk map, the gulag will get an interrogation room, where players are strapped to a chair and thrown into an all-new gulag, where the 1v1 battle rules are similar, but the arena is completely different.

Rebirth Island’s Prison Block will also have a gulag, where players who have died once can fight a duel to get back into the game. This new 1v1 experience is centered on a prison chamber, with prisoners starting on the end of one of two hallways that run parallel to the center room. Although these pathways offer a quick route across the floor, both of them have a metal detector that will go off whenever an Operator passes through, adding an additional element of strategy.

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