Connect with gaming and metaverse leaders online at GamesBeat Summit: Into the Metaverse 3 this February 1-2. Register here.

The Resident Evil franchise continues to deliver strong results for publisher Capcom. In a press release today, the company confirmed it shipped 2 million copies of Resident Evil 3 Remake in its first five days. That includes sales of the survival-horror adventure on PlayStation 4, Xbox One, and PC, as well as all copies shipped to retailers.

That 2 million number ensures that Resident Evil 3 is another hit, but it also puts it just behind the pace of Resident Evil 2’s remake from 2019. Last year, Capcom announced that remake shipped 3 million copies in its first week. You can also see that slight disparity in the launch-day numbers on Steam. Resident Evil 2 had 74,000 peak concurrent players on Steam at its debut. The new game, meanwhile, hit 60,000 concurrent at its peak.

The critical reception for Resident Evil 3 is cooler than it was for its predecessor. That could account for the moderate downward trend from RE2 to RE3.

Resident Evil 3 launches with strong digital sales

But Resident Evil 3 is still selling well — especially on digital platforms.


GamesBeat Summit: Into the Metaverse 3

Join the GamesBeat community online, February 1-2, to examine the findings and emerging trends within the metaverse.

Register Here

“Digital versions of the game accounted for nearly 50% of sales due to promoting Capcom’s digital sales strategy,” reads Capcom’s press release. “[This resulted] in shipments passing the 2-million-unit mark five days following release.”

And the franchise is healthy overall. The 2019 version of Resident Evil 2 surpassed 6.5 million copies sold. And the Resident Evil series is now at 95 million game copies sold since 1996.

With Capcom determined to make the most of its properties, expect more Resident Evil soon. For example, it makes sense that the company may want to remake the beloved Resident Evil 4. And now, a report out of Video Games Chronicle suggests that’s the case. If the company nails that, Capcom will probably have to prepare another press release about shipping millions of copies in a week.

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Discover our Briefings.