We're thrilled to announce the return of GamesBeat Next, hosted in San Francisco this October, where we will explore the theme of "Playing the Edge." Apply to speak here and learn more about sponsorship opportunities here. At the event, we will also announce 25 top game startups as the 2024 Game Changers. Apply or nominate today!
Developer Supercell’s Clash of Clans dominated the mobile-app market in the U.S. for 90 percent of 2014, according to an analysis by market researcher Metaps.
Clash of Clans held the top spot on both the Apple App Store and Google Play for most of the year. Clash of Clans isn’t the most popular game in the world, but players are dedicated and competitive. They spend money in the game to keep up with their comrades in their clans, and the clans compete with each other to be No. 1 on the leaderboards.
But Machine Zone’s Game of War: Fire Age pushed King’s Candy Crush Saga out of the No. 2 position during the month of November. One of the reasons for that was Machine’s Zone’s TV commercial featuring supermodel Kate Upton, an ad that was broadcast heavily on sports broadcasts, late-night talk shows, and during prime-time TV programs.
Candy Crush Saga spent most of the year at No. 2.
GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Discover our Briefings.