Interested in learning what's next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next. Register today.

The game industry is humming along. The U.S. video game industry grew 10 percent in February, slower than a month before but still enviable considering the weakness in the rest of the economy.

The sales of console games and hardware grew 10 percent to $1.47 billion in February from $1.34 billion a year earlier  according to NPD Group, a market researcher. In all of 2008, the industry grew 19 percent.

Sales in January were up 13 percent. Growth has been slowing, but I’m sure you can hear a collective sigh of relief that game sales are still growing despite the difficult economy. Consumers are still playing, perhaps to distract themselves, and game companies are still launching outstanding games, like Sony’s Killzone 2.

Video game software grew nine percent to $733 million from $673 million, while hardware grew 11 percent to $532 million from $481 million. Accessories grew 13 percent to $207 million from $183 million. While the unit sales are up 14 percent for software, the pricing isn’t as high as in the past so overall revenues are down, said Anita Baker, an analyst at NPD.


GamesBeat Summit Next 2022

Join gaming leaders live this October 25-26 in San Francisco to examine the next big opportunities within the gaming industry.

Register Here

Among console makers, there was no change in the usual rankings. Nintendo sold 753,000 Wii consoles in the month and 588,000 handheld DS units. The latter is a surprisingly strong number, considering that Nintendo is about to launch the new version of the DS, the DSi, on April 5. Microsoft sold 391,000 XBox 360s in the month, while Sony sold 276,000 PS 3s, 131,000 PS 2s, and 199,000 PlayStation Portables. For Microsoft, the number was up 53 percent over a year ago.

Previously launched Nintendo titles dominated the charts. Wii Fit, launched almost a year ago, was still No. 1. But Capcom’s Street Fighter IV scored the No. 2 and No. 3 positions for its Xbox 360 and PlayStation 3 versions. Sony’s PS 3 exclusive, debuted in the month in fifth position with 323,000 units sold. I played that game and gave it a glowing review, but clearly it isn’t setting the whole world on fire.

Nintendo said today that Wii Play, which comes with a free Wii controller, has sold more than 10 million units to date. Microsoft had its own big exclusive in the month, but online sales don’t show up in the charts. It launched the downloadable game episode Grand Theft Auto IV: The Lost and the Damned on Xbox Live on Feb. 17. The title was an exclusive and set a one-day sales record on Microsoft’s online gaming service.

March is likely to be another strong month for software sales due to the launches of Nintendo’s Pokemon Platinum, GTA: Chinatown Wars on the Nintendo DS, Halo Wars on the Xbox 360, the two MLB titles on multiple platforms, and Resident Evil 5. Capcom recently said it has shipped 4 million units of Resident Evil 5 into retail. Microsoft said it has already sold more than a million copies worldwide of Halo Wars.

For more about the game market, please check out VentureBeat’s game conference, GamesBeat 09, on March 24.

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Learn more about membership.