Connect with top gaming leaders in Los Angeles at GamesBeat Summit 2023 this May 22-23. Register here.


xbox-one-cloud-powered

Xbox One is more than meets the eye. No, it isn’t a Transformer — at least as far as we know — but it can tap into the power of Microsoft’s Azure cloud platform to help compute in-game functions.

Respawn Entertainment’s Titanfall first-person shooter, which just leaked this morning, will use this feature to power some of its physics- and artificial-intelligence calculations, according to Game Informer magazine. The Azure cloud will also provide dedicated servers, so the online-only game could potentially host dozens of players in one match. That’s opposed to the 16-player limit common in many current-gen console games.

Titanfall is also due out for PC and Xbox 360. We’ve reached out to Microsoft to see if games on those platforms can use its Azure network in the same manner that the Xbox One supposedly can. We will update with the company’s response.

Event

GamesBeat Summit 2023

Join the GamesBeat community for our virtual day and on-demand content! You’ll hear from the brightest minds within the gaming industry to share their updates on the latest developments.


Register Here

Microsoft is positioning the cloud as a way to slowly increase the processing capabilities of the Xbox One over time. Compared to Sony’s PlayStation 4, the Xbox One is a bit slower and underpowered, but if the the Azure cloud works as advertised, that may not matter. Xbox One developers could theoretically tap into much a network capable of processing much more than the PlayStation 4.

That’s beginning with Titanfall.

Of course, concerned gamers worry this means most — if not all — Xbox One games will require an Internet connection. Titanfall does, but it is an online shooter, so it needs a connection regardless of the supposed Azure computing. The question is what happens when a studio uses this in a single-player game like the next Fallout.

The Electronic Entertainment Expo trade show begins Tuesday. It’s likely that we will learn a lot more about this title and how Microsoft’s newest console works. We’ll have more for you in the coming days.

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Discover our Briefings.