What it does: It’s just like a regular Child, but it follows you around.
How to make it:
Placing a Child next to the warmth of a Fire will snap her out of her hypothermic shock. She’ll follow you around until you lead her to safety. And that is so much less disturbing than if this had created something called “Child Stew.”
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What it makes:
It makes this ridiculously unfair game slightly easier. For a little while.