Interested in learning what's next for the gaming industry? Join gaming executives to discuss emerging parts of the industry this October at GamesBeat Summit Next. Register today.

TBS announced today that Turner and IMG’s Eleague will host a second season of Rocket League competition. Eleague has been hosting professional gaming on the cable network and online via Twitch since 2016, showcasing games like Counter-Strike: Global Offensive and Street Fighter V.

The Eleague Cup: Rocket League 2018 will take place from November 30 to December 2 at 11 a.m. Pacific. The action will broadcast live on Twtich and Highlights will then air on TBS on December 7, December 14, December 21, December 28 at 11 p.m. Eastern/Pacific. Teams will be competing for a $150,000 prize.

Market researcher Newzoo expects the esports market to generate $1.7 billion in 2021. That money has attracted companies outside of traditional gaming, including TBS, to get involved in the business.

Rocket League launched in 2015 for PlayStation 4 and PC, with Xbox One and Switch versions following. The game has teams of player controlling cars as they try to push a ball into the other team’s goal. It’s soccer with cars. The game’s creativity and precise controls, along with a flashy and exciting presentation, has helped it maintain popularity and become a mainstay esports title. It has reached over 40 million players.


GamesBeat Summit Next 2022

Join gaming leaders live this October 25-26 in San Francisco to examine the next big opportunities within the gaming industry.

Register Here

In terms of total prize pools given out in tournaments, Rocket League is the No. 21 esports game with $3,149,040.99, according to E-sports Earnings. The No. 1 game, Dota 2, is at $17,866,259.73. It is the No. 41 ranked game on Twitch in terms of viewers, with 2,918 of them, as of the time of publication.

GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Discover our Briefings.