Did you miss a session from GamesBeat Summit Next 2022? All sessions are now available for viewing in our on-demand library. Click here to start watching.
That is an increase of 7 percent compared to 2017, when Minecraft made $103 million mobile. The the mobile version has made almost $500 million worldwide since 2014.
The U.S. was first in spending, attributing 48 percent of that $110 million in 2018. Great Britain was second with 6.6 percent, and Japan was in third at 5 percent.
Minecraft has become one of the most popular games of all time since launching for PC in 2011. It has released for just about every relevant platform imaginable, including mobile and consoles. Microsoft bought Minecraft and its developer Mojang for $2.5 billion in 2014.
GamesBeat's creed when covering the game industry is "where passion meets business." What does this mean? We want to tell you how the news matters to you -- not just as a decision-maker at a game studio, but also as a fan of games. Whether you read our articles, listen to our podcasts, or watch our videos, GamesBeat will help you learn about the industry and enjoy engaging with it. Discover our Briefings.