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It took five years for DreamWorks Animation to create
How to Train Your Dragon 2, the summer blockbuster movie with box office revenues that have surpassed $300 million.
It also took 495 artists, 90 million rendering hours, 398 terabytes of storage, 700 million digital files, and a lot of visionary dreams in the minds of artists, animators, and storytellers.
We took a tour of the campus in Redwood City, Calif., where the company made the movie.
Check out our photo gallery from the wonder factory at DreamWorks Animation.
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DreamWorks Animation’s Premo tool can turn a smile into a frown instantly. DreamWorks Animation’s Premo tool, showing off Hiccup. DreamWorks Animation’s Premo tool lets artists draw instead of manipulating numbers on an animation spreadsheet. DreamWorks Animation Premo tool makes visualization easy. DreamWorks Animation character animator Rex Grignon helped create Premo. DreamWorks Animation’s Premo animation tool How to Train Your Dragon 2 features detailed characters. Intel’s software vice president Pete Baker helped with cloud animation tech. DreamWorks Animation CTO Lincoln Wallen helped create Apollo tools. Dean DeBlois, director of How to Train Your Dragon 2 DreamWorks Animation campus in Redwood City, CA DreamWorks Animation sign at Redwood City, Calif. campus. Stephen Bailey of DreamWorks Animation. Peter Upson’s shows off DreamWorks Animation’s visualizaiton system. Visitors hold props with infrared markers in DreamWorks Animation’s visualization room. Katie Swanborg shows off concept art for How to Train Your Dragon 2. Detailed character art on t he walls at DreamWorks Animation. The dreamy parking lot at DreamWorks Animation. Entrance to DreamWorks animation. Jason Schleifer, character animator at DreamWorks Animation. Giant battle scene shows off 3D animation in How to Train Your Dragon 2. The numbers on How to Train Your Dragon 2. Concept art for dragons. Character concept art.
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