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Topic > GamesBeat 2016

How virtual reality can change the future of user-generated content

How virtual reality can change the future of user-generated content

Mike Minotti September 11, 2016 8:22 PM
The DeanBeat: What Pokémon Go has done for augmented reality

The DeanBeat: What Pokémon Go has done for augmented reality

Dean Takahashi August 26, 2016 8:00 AM
Game execs recommend 32 practices for fostering creativity and diversity

Game execs recommend 32 practices for fostering creativity and diversity

Dean Takahashi August 20, 2016 8:02 AM
How D&D’s boss sees the role-playing game working in augmented reality
Exclusive

How D&D’s boss sees the role-playing game working in augmented reality

Jason Wilson August 16, 2016 4:15 PM
Google’s Lee Jones on how marketing will impact the future of mobile gaming

Google’s Lee Jones on how marketing will impact the future of mobile gaming

Dean Takahashi August 15, 2016 10:00 AM
Kabam’s Kent Wakeford on why mobile gaming is so complicated

Kabam’s Kent Wakeford on why mobile gaming is so complicated

Dean Takahashi August 14, 2016 8:02 AM
The DeanBeat: Where Pokémon Go should go next

The DeanBeat: Where Pokémon Go should go next

Dean Takahashi August 12, 2016 8:00 AM
Veterans show how to do a game publishing deal

Veterans show how to do a game publishing deal

Dean Takahashi August 11, 2016 9:05 AM
Former Sega chief Tom Kalinske wants someone to create Sonic Go

Former Sega chief Tom Kalinske wants someone to create Sonic Go

Dean Takahashi August 10, 2016 9:05 AM
Creativity: What’s diversity got to do with it?

Creativity: What’s diversity got to do with it?

Dean Takahashi August 10, 2016 8:09 AM
How Warner Bros. is making its game business digitally powered

How Warner Bros. is making its game business digitally powered

Dean Takahashi August 9, 2016 10:05 AM
VR VCs examine the gap between expectations and reality

VR VCs examine the gap between expectations and reality

Dean Takahashi August 9, 2016 9:05 AM
Wevr’s Neville Spiteri tells devs how to choose the right VR platform

Wevr’s Neville Spiteri tells devs how to choose the right VR platform

Dean Takahashi August 9, 2016 8:05 AM
Helpful lessons developers can learn from their hardcore superfans

Helpful lessons developers can learn from their hardcore superfans

Giancarlo Valdes August 8, 2016 4:05 PM
PlayStation VR co-creator says the ‘year of VR’ still holds surprises for us

PlayStation VR co-creator says the ‘year of VR’ still holds surprises for us

Dean Takahashi August 8, 2016 11:05 AM
How EA is moving to turn all players into competitive gamers

How EA is moving to turn all players into competitive gamers

Dean Takahashi August 8, 2016 10:05 AM
Lionsgate’s Peter Levin on the convergence of VR games and entertainment

Lionsgate’s Peter Levin on the convergence of VR games and entertainment

Dean Takahashi August 8, 2016 8:05 AM
AMD’s Roy Taylor on how VR will change entertainment

AMD’s Roy Taylor on how VR will change entertainment

Dean Takahashi August 7, 2016 8:02 AM
Opera Mediaworks’ Will Kassoy on creating a billion ad impressions — per week

Opera Mediaworks’ Will Kassoy on creating a billion ad impressions — per week

Dean Takahashi August 6, 2016 8:02 AM
From West to East: What studios must know before bringing their games to Asia

From West to East: What studios must know before bringing their games to Asia

Giancarlo Valdes August 5, 2016 1:30 PM
The DeanBeat: What we learned from GamesBeat 2016

The DeanBeat: What we learned from GamesBeat 2016

Dean Takahashi August 5, 2016 8:00 AM
Riot Games’ next vista for League of Legends: College esports

Riot Games’ next vista for League of Legends: College esports

Mike Minotti August 3, 2016 3:01 PM
Esports’ ticket to going mainstream: big brands, bigger audience

Esports’ ticket to going mainstream: big brands, bigger audience

Giancarlo Valdes August 3, 2016 2:35 PM
Lightning round speakers at GamesBeat teach us how to do the right thing

Lightning round speakers at GamesBeat teach us how to do the right thing

Stewart Rogers August 3, 2016 2:01 PM
With $25 billion in exits in 2016, a few VCs remain laser-focused on gaming

With $25 billion in exits in 2016, a few VCs remain laser-focused on gaming

Dean Takahashi August 3, 2016 1:05 PM
Watch the GamesBeat 2016 conference

Watch the GamesBeat 2016 conference

Mike Minotti August 3, 2016 10:25 AM
Monetizing VR is like the Wild West — but you can still make money today

Monetizing VR is like the Wild West — but you can still make money today

Giancarlo Valdes August 3, 2016 8:30 AM
What esports can learn from the NFL, Major League Baseball, and the World Cup

What esports can learn from the NFL, Major League Baseball, and the World Cup

Giancarlo Valdes August 3, 2016 6:05 AM
From GamesBeat 2016: What comes after Pokémon Go and the state of games today

From GamesBeat 2016: What comes after Pokémon Go and the state of games today

Dean Takahashi August 2, 2016 6:01 PM
The right (and wrong) way to get influencers involved in your marketing plan

The right (and wrong) way to get influencers involved in your marketing plan

Mike Minotti August 2, 2016 5:30 PM
Pokémon Go boss John Hanke doesn’t want people to stare at their phones either

Pokémon Go boss John Hanke doesn’t want people to stare at their phones either

Jeff Grubb August 2, 2016 5:13 PM
How securing a publishing deal for your game is like starting a romance

How securing a publishing deal for your game is like starting a romance

Mike Minotti August 2, 2016 4:10 PM
Analyst Michael Pachter: Ubiquitous multiplayer is gaming’s future

Analyst Michael Pachter: Ubiquitous multiplayer is gaming’s future

Giancarlo Valdes August 2, 2016 1:30 PM
EA’s Peter Moore wants to transform esports jocks into mainstream stars

EA’s Peter Moore wants to transform esports jocks into mainstream stars

Mike Minotti August 2, 2016 11:53 AM
Here’s every main stage talk from GamesBeat 2016

Here’s every main stage talk from GamesBeat 2016

Harrison Weber August 2, 2016 11:13 AM
Google Daydream is looking for the ‘Citizen Kane’ of VR games

Google Daydream is looking for the ‘Citizen Kane’ of VR games

Giancarlo Valdes August 1, 2016 7:01 PM
How PlayStation VR’s Richard Marks sees VR as social and shareable

How PlayStation VR’s Richard Marks sees VR as social and shareable

Jeff Grubb August 1, 2016 5:59 PM
Why AR game developers are thankful for Pokémon Go

Why AR game developers are thankful for Pokémon Go

Jeff Grubb August 1, 2016 4:55 PM
How Lionsgate marries Hollywood films with VR games

How Lionsgate marries Hollywood films with VR games

Giancarlo Valdes August 1, 2016 4:25 PM
Virtual reality’s biggest challenge: Don’t be the next 3DTV

Virtual reality’s biggest challenge: Don’t be the next 3DTV

Mike Minotti August 1, 2016 4:09 PM
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