
Topic > Jam City


Jam City lays off staff as part of ‘restructuring’

Jam City white paper details Champions Ascension NFT game

USC Games plans to debut 50 student-made games at its annual expo

Jam City will auction its first Champions: Ascension characters

VB Event
Are you ready and registered for this year’s GamesBeat & Facebook Gaming Summit?

Exclusive
Jam City unveils blockchain division and first NFT game Champions: Ascension

Ludia unveils DC Heroes & Villains match-3 puzzle RPG

Gaming and the new hybrid office: One company’s take on designing a collaborative workplace

Mobile game publisher Jam City raises $350M and buys Ludia for $165M

Why Jam City canceled its $1.2B SPAC

Harry Potter: Hogwarts Mystery publisher Jam City will launch SPAC at $1.2B value, buy Ludia for $175M

VB Event
How Jam City balances employee welfare, growth in the pandemic, and doing right by gamers

USC Games Expo will highlight 70 student games on May 15

VB Live
How data and automation make indie game developers competitive (VB Live)

VB Live
How data impacts every team in game development (VB Live)

Language is the ‘bare minimum’ of culturalization in game development

How Jam City views growth for mobile games in 2021

VB Event
Driving Game Growth: Our event on pushing games forward in 2021

Opinion
The DeanBeat: Why politics and games go together

Jam City’s Josh Yguado: Games are the center of the entertainment universe

USC Games and Jam City will host digital gaming showcase on May 12

Disney Emoji Blitz mobile game debuts in Japan

WHO and game companies launch #PlayApartTogether to promote physical distancing

Jam City will launch RTS mobile game World War Doh on February 20

The DeanBeat: Helsinki is still a hotbed for mobile games and tech

Chris DeWolfe interview: Jam City bets on Disney Frozen 2 collaboration

Jam City launches Disney Frozen Adventures mobile game

Harry Potter: Hogwarts Mystery now lets you play Quidditch

Jam City unveils Frozen Adventures mobile game coming in November

Chris DeWolfe — New rules for the crowded mobile gaming space

Sensor Tower — Harry Potter: Hogwarts Mystery made $110 million in less than a year

Netmarble’s Simon Sim on mobile game growth, 5G networks, and pursuing Nexon

Harry Potter mobile game maker Jam City raises $145 million

VB Event
GamesBeat Summit 2019 — The first speakers to jam with us at Two Bit Circus in L.A.

Jam City lays off a number of game developers

Jam City acquires Bingo Pop maker from Uken (updated)

Boogerman creator Chris Tremmel on entering mobile gaming with Jam City

Jam City acquires Disney’s Emoji Blitz mobile game studio, cuts multiyear licensing deal
