
Topic > Strauss Zelnick


GamesBeat Summit 2023 online day features a transmedia debate and other fiery topics

Take Two beats FYQ4 expectations with $1.4B in bookings up 65%, maybe hints at GTA6

Take-Two’s bookings grow 60% to $1.38B for December quarter

Take-Two’s bookings grew 53% to $1.5 billion in September quarter but lowers outlook

Take-Two bookings grew 8% to $846M in March quarter

Netflix partners with Take-Two to make BioShock feature film

Take-Two bookings grow 6% to $866.1M in holiday quarter

Take-Two stock down in wake of Zynga purchase, Zelnick not bothered

Take-Two buys Zynga for $12.7B enterprise value

The DeanBeat: Why NFT game startups will win while big publishers wait for regulation

Take-Two’s Strauss Zelnick loves NFTs but not VR and the metaverse

Take-Two’s bookings grow 3% to $984.9M as GTA V hits 155M sold

GamesBeat Summit Next’s agenda is full of ways to level up gaming

GamesBeat Summit Next: Take-Two CEO Strauss Zelnick, Niantic’s John Hanke, Xbox’s Sarah Bond

Take-Two CEO Strauss Zelnick on the metaverse: ‘I’m always allergic to buzzwords’

NBA 2K21 pushes Take-Two to $860.9 million in Q4 2020 revenue, down 7.5%

Take-Two rides catalog sales and live operations to $841.1 million in revenue for Q3 2020

Take-Two Interactive coasts to $831.3 million in Q1 2021 revenue as fans flock to online games

Take-Two boss explains company’s plan to increase game output

Take-Two Interactive results lackluster compared to last year’s Red Dead 2 bump

Opinion
The DeanBeat: The gray areas of video game violence and addiction

Take-Two boss: Gun violence is ‘uniquely American’

The DeanBeat: The real and the fake trends of gaming in 2019

Take-Two CEO Strauss Zelnick interview — Not every game has to last 100 hours

NBA 2K19 dunks past 9 million copies

Take-Two’s summer earnings are the calm before the Red Dead Redemption 2 storm

Take-Two CEO Strauss Zelnick: ‘I’m charged with making hard decisions’

President Trump’s meeting on violent games pits game makers against their foes — again (updated)

The DeanBeat: Strategic zoom for the game industry

The DeanBeat: 9 industry leaders sound off on the state of gaming in 2017

Grand Theft Auto Online gives Take-Two breathing room as it awaits Red Dead Redemption 2

Take-Two plans new ‘triple-A’ mystery titles for release in future

Take-Two says all four of its October game launches have been 'flawless'

Grand Theft Auto publisher Take-Two speeds past Wall Street's earnings expectations

Evolving delay: Take-Two chief explains why one of fall's most anticipated games is now a 2015 release

Red Dead — like Grand Theft Auto — is one of publisher Take-Two's 'permanent' franchises

Why is Take-Two’s boss so happy? Grand Theft Auto Online is his ‘gift that keeps on giving’

Grand Theft Auto V moves 29M copies — publisher Take-Two Interactive crushes revenue estimates
