
Topic > VR Headsets and Gadgets


I Expect You to Die 3 launches this year for Quest and SteamVR

How Qualcomm wants to arm the movement for open XR | Hugo Swart interview

Meta Showcase includes Vampire: The Masquerade game among others

Mojo Vision partners with DigiLens to make better AR glasses

Campfire launches holographic collaboration system for enterprise XR

Doublepoint integrates gesture recognition into consumer gadgets for better AR

Meta announces Quest VR gaming showcase in June

4 reasons our future is decidedly virtual

The future of immersive work in the metaverse

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Rumors of the metaverse’s death have been greatly exaggerated

Virtuix targets Omni One VR treadmills at home consumers

Qualcomm lines up 7 global telecom operators to support XR devices with Snapdragon Spaces

PSVR 2 is a VR system built for an immersive gaming experience | The DeanBeat

Meta reports Q4 operating loss of $4.279B for its metaverse division

How Qualcomm sees the next generation of XR headsets | Hugo Swart

How HTC conceived its latest high-end consumer VR headset | Shen Ye

Prisms VR raises $12.5M to improve math literacy with virtual reality

PlayStation launches PS VR2 with 13 games and more to follow

VividQ and Dispelix create a 3D holographic tech for wearable AR

HTC Vive XR Elite headset debuts for enthusiasts and enterprises

Lumus readies new waveguide designs for smaller and lighter AR glasses

Most semiconductor execs say supply chain shortages should ease by 2024 |Accenture

Sony Playstation VR will launch with at least 30 titles

Paula Abdul launches smart audio glasses

Owo makes sleeves for its haptic shirt so your arms can feel sensations in VR

An engineer’s view of the metaverse | IEEE’s Tom Coughlin interview

Meta Reality Lab sets its vision for mixed reality in the future

CES 2023 is targeting 100K attendees and millions of square feet of booths | Gary Shapiro

Newzoo predicts VR games revenue will double by 2024

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5 principles needed to humanize metaverse experiences

Meta Quest Pro has apps for creators and enterprise workers

Meta Quest Pro VR headset for the enterprise debuts October 25 at $1,500

Magic Leap 2 launches commercially in the U.S. for $3,299

Valve is allegedly working on wireless VR headset codenamed ‘Deckard’

Qualcomm expects all-in-one 5G XR viewers in 1-4 years, glasses in 5-10

Valve, Microsoft, and HP are working on a ‘next generation’ SteamVR headset

Eden Immersive’s new enterprise headset is for ‘snackable’ VR content

Oculus Rift S and Valve Index don’t jive with HDMI-only laptops

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