Updated

picture-16.pngClub Penguin, a virtual world for kids, has been bought by the Walt Disney Company. The deal is valued at $700 million: $350 million in cash now, and another $350 million if performance targets are met through 2009.

The company, based in remote British Columbia, has more than twelve million total users — mostly kids 6-14 in North America — and including more than 700,000 paying subscribers. It says it is completely funded through subscriptions.

Founded in March 2005, Club Penguin features avatars of animated penguins that live in an antarctic virtual world. Users can play games together, chat, and furnish virtual homes with virtual accessories.

Subscribers choose to pay between USD$5.95 per month and USD$57.95 per year to “[d]ress up your penguin, decorate your igloo, be the first to discover new areas and lots more.”

The purchase shows that Disney is hungry to get into online gaming, a market that is expected to grow significantly in the coming years. One analyst expects US spending to hit $725 million in 2008, up from $375 in 2006.

Comscore reported 217 million unique worldwide users in May, a seventeen percent growth rate from last year’s figures.

Club Penguin is one of many popular virtual worlds for kids that incorporate virtual games and goods. Another popular startup is Habbo Hotel: Instead of an antarctic theme, that site features an urban apartment theme. Another, IMVU is a small and growing startup that combines virtual games and chat with more fantastical landscapes and avatars.

Disney found the purchase appealing in part because “[i]t’s simple, it’s easy to use. It doesn’t require significant amounts of technological investment,” as noted by PaidContent.

This purchase is another step towards digitizing Disney’s family-focused entertainment empire, developing revenue streams beyond its TV-based business, and even its brand. Disney is highlighting how very strategic Club Penguin is becoming by rebranding the Disney.com homepage (screenshot below).

Club Penguin will not be moving its headquarters.

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  1. Disney buys Club Penguin : Tweens rule said:

    [...] with an additional $350 million being kicked in for meeting targets through 2009. The site has 12 million users with 700,000 paid subscribers. The site has a subscription based [...]

  2. Poze poze si iar poze » Blog Archive » Iubiti animalele ? Aveti un caine? o pisica poate ? said:

    [...] radeti, nu se stie care dintre aceste comunitati vor fi urmatorul exit de milioane de [...]

  3. Disney buys Club Penguin in $700 million deal « Daily Rambling Thoughts said:

    [...] 2nd, 2007 Club Penguin, a virtual world for kids, has been bought by the Walt Disney Company - deal is valued at $700 million: $350 million in cash now, and another $350 million if performance targets are met through 2009. [...]

  4. Club Penguin acquired by Walt Disney in $700 million deal » VTOR - Virtual TO Reality said:

    [...] Venture Beat: Club Penguin, a virtual world for kids, has been bought by the Walt Disney Company. The deal is valued at $700 million: $350 million in cash now, and another $350 million if performance targets are met through 2009. [...]

  5. Amul’s Digital Life? said:

    [...] clipped from venturebeat.com [...]

  6. neunetz.com » Warum wir uns nicht in einer Blase befinden said:

    [...] for $65m to Sony, and recently Last.fm for $280m to CBS. Und so weiter und so fort. Erst gestern kaufte Disney für 700 Millionen Dollar übrigens ein zumindest mir und auch dem großen Rest der Techblogger unbekanntes Social [...]

  7. VentureBeat » Redpoint backs Chinese virtual world/gaming company, Leeuu said:

    [...] Penguin, an antarctic-themed kid-safe virtual world, sold to Disney earlier this month in a deal worth up to $700 [...]

  8. virtual worlds continued rapid rise « Only the Wise said:

    [...] continued rapid rise Posted by nickperrett under Uncategorized  Club Penguin’s exit for $350m plus $350m in upside is testament to the arrival of the kids virtual world. I do believe [...]

  9. VentureBeat » Conduit Labs: social networking through gaming said:

    [...] market opportunity, Wu and Hyatt stress, has been recently highlighted by Disney’s purchase of kid virtual world Club Penguin. That site developed a paid-subscription service and virtual goods that allowed the company to grow [...]

  10. US Publishers Can’t Buy Asia’s Virtual Goods Lead « Free To Play said:

    [...] Disney buys Club Penguin for $700M [...]

  11. Minors with Mice « The News from BardHaven said:

    [...] Walt Disney Co. won’t be happy to hear that nobody was enchanted with Club Penguin. The site, which Disney just bought for $700 million, has a limited free area where you can get your own igloo, befriend other penguins, and invite them [...]

  12. VentureBeat » Facebook to sell stake to Microsoft? Oh, and Acebucks. said:

    [...] Second Life’s hype has noticeably deflated in the past year, the purchase of kid virtual world Club Penguin by Disney for $700 million in July has reminded many that virtual worlds can make a lot of money [...]

  13. Sitios web para niños - Online said:

    [...] inglés conozco algunos, uno de los más conocidos es Club Penguin, que fue comprado por Disney hace un par de meses por 700 millones de dólares, con 12 millones de usuarios con edades [...]

  14. $1 billion invested in virtual world companies said:

    [...] I know that the $1 billion number is highly skewed by Disney’s purchase of Club Penguin. And yes, it is easy to dismiss virtual worlds as just hype, to say its dot-com all over again. [...]

  15. Olli Answers: » Blog Archive » MMORPGs for Young Children said:

    [...] they most certainly did: Club Penguin for $700 million. Club Penguin is for children aged 6-12. Disney’s new offering, Bunnytown, [...]

  16. More that Second Life: Virtual Worlds Provide Choices, Challenges | UsefulArts.us said:

    [...] are successful in niches like Club Penguin – which Disney has just purchased for $700 million August. Some offer monitization through advertising, eCommerce tools, and natrurally a wide range [...]

  17. thinks » Blog Archive » Why Club Penguin matters… said:

    [...] probably heard already, but Disney bought Club Penguin last week. Venture Beat has an impressive write up about it (tip o’ the hat to Morgan Webb via Fred Wilson for the link). I briefly profiled [...]

  18. Another Place the Subscription Model Lives « Screenwerk said:

    [...] the increasing popularity of the sites themselves. Club Penguin was acquired for approximately $700 million and Webkinz, if considered a social network, may be worth [...]

  19. First Post « think tank web 2.0 said:

    [...] ClubPenguin is a social network/virtual world surrounding a penguins theme. Press Release | TechCrunch | GigaOm| Mashable | VentureBeat [...]

  20. June 24th, 2008
    9:45 pm

    Smoodoos, hyperactive German social network aimed at kids, raises cash » VentureBeat said:

    [...] That does not mean, however, that the undisclosed sum that Earlybird recently invested in its parent company, Just Us & Friends GmbH is crazy as well. First, I suspect that today’s children, jacked into the internet shortly after they can walk, find manic forms of madness immensely entertaining. Second, quite like the similarly U.S.-based Webkinz (which Silicon Alley Insider estimates to make $750 million in annual revenue), Smoodoos ties together the virtual and real worlds with plush toys available at retail stores. (These plush toys somehow grant access to premium features in the Smoodoos’ virtual setting, but the company could not be reached for comment and, again, I cannot read a word of German, so I have no idea how.) Finally, the kid-friendly virtual world Club Penguin sold to Disney for $700 million. [...]

8 Comments

  1. Butler said:

    Congrads to my fellow Canucks. Looks like they got double the initial rumored amount plus jobs at Disney.

  2. Jenna said:

    o wow! penguins? omg thats good! wats next? hamsters? haha!

  3. help me 9876 said:

    some one is haking my account on club penguin and are spending my money i tried chaqnging my pass but turns out they probaly installed in cumputer plz send an email on wat to do my email is alexkerr@pacbell.net plzz soon

  4. Greg said:

    A new gaming site for kids that is chasing the $700 million is http://www.Clubtuki.com and my kids love it. Kids play educational games and earn money then can win real stuff in their auction.

    Site is owned by Children’s Educational Network

  5. Nehal said:

    http://www.yahoo.com

  6. April 7th, 2008
    6:49 pm

    Billybob said:

    Hi Im Billybob and i own Club Penguin! and i hope you like how it trand out! Thanks! Billybob !

  7. Jegrezo said:

    While it may be true that “This purchase is another step towards digitizing Disney’s family-focused entertainment empire,” as the above article states, one must question Disney’s recent decision to close their extremely popular kid-safe on-line world, Virtual Magic Kingdom (VMK), in which friendships and fun have flourished every single day at http://www.vmk.com for the past 3 years.

    While Disney has brilliantly set up Club Penguin in a manner that allows users to select from subscription plans ranging from $5.95 per month and $57.95 (according to the above information), they completely neglected to ever offer a subscription opportunity to their already loyal VMK players, many of whom have posted on VMK-related message boards that they would happily pay a nominal monthly fee to keep their already popular virtual community (with real life people enamored with it) from its sudden proposed closure. This obvious omission has left avid-VMK players asking, “Why?!?”
    Why not offer a pay-to-play option? Why not keep their virtual-funville? Why close such a wonderful on-line community?

    Regarding the last question, Disney has only offered the seemingly-shallow explanation to its loyal VMK’ers that the game was only meant to be part of Disneyland’s 50th Celebration which commenced in 2005 and therefore, has run it’s course.

    Two problems with this arguement:
    1 - If this is truly the reason for VMK’s looming doom, why did the entertainment giant wait a year and a half after the 50th celebrations ended to deliver the ax?

    2 - Both Disneyland’s Parade of Dreams and Dream Come True Fireworks show were created to celebrate Disneyland’s 50th Anniversary. However, they both continue to be part of Disneyland’s Year of a Million Dreams promotion which currently runs at the Happiest Place on Earth. And yet VMK is on its way to its death bed because it was only meant to be part of the very same celebration?

    One would think Disney could have thought of adding a simple tag line to their amazing virtual community to justify its continued existence if this were the real reason. Maybe… Disney’s Virtual Magic Kindom - Where Real Dreams Come True Daily.

    Sadly, unless Disney’s decision-makers choose to recognize the amazing interest that their on-line world’s extremely loyal participants have in keeping their Kingdom alive (as evident from the nearly 7,000 signatures at an on-line petition at http://www.savevmktoday.com) these daily dreams with end on May 21, 2008, the date Disney announced rather abruptly as VMK’s closure.

    Of course, then VMK’ers could always turn to penguins … until Disney decides to put Club Penguin on ice and give it the same fate VMK is currently facing.

  8. June 1st, 2008
    5:58 pm

    Scott said:

    I can’t keep my 6 year old off Club Penguin he is addicted. I never realized Disney paid this much money for the game. Does anyone know the performance targets that are part of this deal?

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