Zynga launches Facebook game developer platform, which might prove valuable

zyngalogo022608.pngZynga, an emerging empire of third party gaming applications on Facebook, announced a new ad network for developers a couple of weeks ago — and crossed swords with rival gaming company Social Gaming Network (our coverage).

Tonight, Zynga is launching this ad network, with more details on how it can work for developers. The subtext here is: Zynga’s goal is to work better than SGN.

San Francisco-based Zynga has grown large and even profitable through developing Facebook games like poker tournament Texas Hold ‘Em. Similar to Slide, RockYou and other third-party app conglomerates, Zynga advertises its new gaming applications within its already-popular games. So an ad for Sea Battle (like the board game Battleship) might appear while you’re playing Texas Hold ‘Em.

But Zynga has specifically introduced its own feature for spurring growth. At the top of each of its games, it shows a bar that tells you what Facebook friends are playing other games on the Zynga network. This bar also shows you other Zynga games you might want to play. If you click on one of your friends as they appear in this toolbar (see screenshot), you can go see what game they’re playing and — if they’re willing — even play a game with them.

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This toolbar will now be used for third-party developers that choose to partner with Zynga. Here’s how it works. If you have a game, you include the Zynga toolbar at the top of your game. People who play your game will be able to see which of their friends is also playing any game within the Zynga network of games (so Texas Hold ‘Em, etc.). It’s more of a link-sharing agreement or other cross-promotional agreement than an ad network, as no money changes hands.

Zynga measures how many visitors click on the toolbar and use it to start playing other games. If Zynga sees that your game is driving significant traffic to other games, then it will feature your game more prominently in this toolbar — across the entire Zynga network.

In other words, Zynga is using its network to help independent third party developers gain more users. The reality of Facebook, as Pincus told me today, is that most developers want more users on their site all the time.

There are many different types of Facebook ad networks, such as the ones offered by RockYou, Social Media and others. The most obvious competitor is, as mentioned, SGN.

SGN is developing its own sort of gaming network. It offers an application called Gaming Hub that shows the top scores of SGN gamers who install it. The application features games from third party developers. Problem is, the application itself has less than 200 daily active users as of today — not much of a place to advertise your application.

Update: SGN and the commenter below have adamantly pointed out to me that SGN is also beginning to introduce its own toolbar, similar to Zynga’s, that will lead users back to its Gaming Hub. It will be interesting to see how these two companies differentiate from each other as they experiment with their competing efforts. At this point, I think they’re officially the Slide and RockYou of gaming apps. Why: They’re large, willing to criticize each other — and meanwhile hoping that a third (or fourth or fifth) significant competitor doesn’t emerge to challenge both of them.

Zynga claims to reach 1.4 million people who use its own applications on Facebook every day — people who see its toolbar — as well as additional traffic from other independent developers. SGN, as others have covered, also claims to reach many Facebook users. SGN said last week that its games are getting 700 million page views a month. I’m not going to get into the two companies traffic debate here (instead, you can read more here and here).

We’ve heard other dominant Facebook application companies also discussing the potential of games on Facebook, so expect competition among game developers to heat up in the coming year. And, if investing in the freewheeling world of Facebook applications is for you, check out Lee Lorenzen’s rather bizarre plan to collect a large pool of small investors, and build a union of Facebook applications — that will eventually go public (Techcrunch covers the details here).

Zynga actually makes most of its money from other applications that pay it to feature ads for their applications, as Zynga founder Mark Pincus said recently at a gaming conference (Dean Takahashi has more, here). And a recent example of the company eating its own dog food — it launched a game called Scramble that has already grown more than 500 percent since January, to more than 100,000 daily active users, through advertising in Zynga’s games.

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About the Author, Eric Eldon

Eric currently covers digital media technology and business news, especially what's happening on social networks and their platforms. He also writes and edits stories about venture capital, and lots of other stuff, too. He started at VentureBeat in the spring of 2007, half a year or so after Matt Marshall left his reporting job at the San Jose Mercury News to found the site. Eric previously cofounded a startup called Writewith, that was building editorial software for newspapers and other groups of writers. The startup didn't work out, but he learned a lot.

  • Eric - You have the SGN Hub all wrong. You say "the application itself has less than 200 daily active users as of today — not much of a place to advertise your application." The point of the Hub is just for centralized data for those that want it, SGN markets third-party developers through a bar just as Zynga plans on doing.

    Where did this information come from?
  • Patrick
    Zach, what difference does that make to developers who are looking for distribution? And where is this SGN bar? I've seen several different little cross promotion bars on their apps while searching or it but have found nothing like what zynga is offering.

    Would you mind linking to their third party dev bar?
  • Zach,

    My information on SGN's Gaming Hub came from Facebook's own statistics, as I linked to, above. My point about the Hub is that since it launched, only less than two hundred people have added the application. From my understanding, the Hub is a central component of what SGN is offering to Facebook game app developers.
  • Eric - Right, only 200 DAU on the application but that isn't where the marketing comes from. It will come from a bar as well in all of their games. So that 200 DAU metric has nothing to do with the SGN bar. The Hub is for centralizing users and friends stats, if a user or developer wants to see that information.
  • Patrick - It makes a difference as the Hub application is not the marketing spot, it is the bar which we'll see popping up soon in all of SGN's games.
  • Oh and you can see the bar live in Fight Club right now, and probably some of the other network apps.
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    Thanks!
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