Forwarding YouTube videos and other cool links to friends has become an email tradition. But a number of companies make it easier to share media with a large group of people. The latest is Fyreball, which bills itself as a “cool way to send things to your friends.”
You can log into Fyreball and build a “page” which you can forward. You drag and drop links for videos, pictures, music, or text. But beyond that, you can forward simple Flash games, make and track comments, and see how many people you can reach with the page as a result of people forwarding it to their friends.
This is the brainchild of Pete Parsons, Fyreball’s CEO, who I knew in his previous life. He was a longtime Microsoft manager who oversaw the game development powerhouse Bungie as it launched the “Halo” and “Halo 2″ games for Microsoft’s Xbox video game console. But now he is a little less hardcore than he used to be as a social networking guy.
Getting people to move past the familiarity of email is Fyreball’s biggest challenge, but it also has competitors such as Pownce. I’ve played around with Fyreball. It formalizes the way you share things with friends. In fact, it’s easier than attaching things to emails and sharing them with friends by typing in their email addresses on a cc header.
“We think of Fyreball as a fun alternative to email,” Parsons said. “The community that builds around it is just like a global pass-along game.”
You can throw all the related material onto a page, write captions, and then share that page with friends. You can’t track who your friends share it with for privacy reasons, but you can find out stats on how many people your Fyreball reaches.
It thus becomes a competition to see who can share a page that gets the most comments or spreads in the most viral fashion. Parsons sent me a bunch of cute Flash-based games that members have created, like “Screaming Beans,” where the object is to squash beans by clicking on them as they move about on the screen.
In another string, a “Halo 3″ fan shared a screen shot that showed how he scored a “double kill” with a weapon called a Spartan Laser in the Xbox 360 game (Halo 3 allows you to upload films and photos of your game exploits to Bungie.net). Another fan in the string shared a different screen shot of his own kill using a Spartan Laser.
Parsons had been working on the Xbox 360 video games that Peter Jackson’s new game studio was supposed to make for Microsoft. (Nothing has happened there yet, nor with the “Halo” movie that Jackson was supposed to direct). But he left to start Fyreball, which he viewed as a “global game of pass it on.”
He received advice on Fyreball from Jordan Weisman and Ed Fries, two former Microsoft Games veterans who have also moved on to better things. Weisman, who created innovative viral games such as Microsoft’s “ilovebees.com” campaign to market Halo 2, lent his own ideas on how to craft Fyreball. Weisman served as a chief creative officer at Fyreball for a time to get it off the ground and then he became an advisor.
Fyreball got about $1 million in funding from the Silicon Valley Band of Angels as well as the Alliance of Angels in Seattle (see our coverage). The company has nine employees. The company is now starting its open beta test and turning on a Facebook application.
Parsons says there are a couple of ways to make money. One possibility is just like Amazon.com’s affiliate program, where the e-commerce site pays those who refer business to it. Since the best Fyreballs are viral, they are a great engine for spreading content. Parsons calls it a “content referral engine that generates affiliate sales.”
The Fyreball platform can be embedded as a widget in other web sites. Those sites can “skin” the platform to look the way the customer wants. A small section is reserved for advertising, which is another source of revenue for Fyreball.
People can form groups, which Parsons calls clans, so they can share rich content with just their friends or families. They can also share a rich-content page with everyone publicly just by clicking a single button.
Tags: co:fyreball10 Comments
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steveballmer said:
Sounds like a cool project! Do these guys need any venture capital?
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Nile said:
for everybody that just read this article and is still wondering about fyreball, just give it a shot fyreball is a great website with many wonderful uses.
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Hitch said:
Business ideas like this show that we’re slowly moving towards another bubble…
I don’t think this will ever going to work.
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Ruben Haugene said:
I had my doubts about Fyreball when I first joined it, but it is undoubtedly my website of choice now.
I mean, before I started to use Fyreball I usually visited at least 10 different sites a day. Now I hardly use any other website. I don’t need to when I have Fyreball.
Personally I suggest building up a (big) list of friends with the same interests as you. That way the stuff you like will be sent to you as fast as possible.
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Brij said:
Dean,
Can’t stop myself from mentioning MessageDance here :)
I have sent a note to Eric regarding MessageDance announcement. There is an important announcement related to Amazon.
Eric covered MessageDance http://tinyurl.com/2fkpd8
Brij
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Kendall Deacon Davis said:
I don’t think the business model shows we are moving towards another bubble.
Fyreball’s main demographic, gamers, intuitively understand the nature of the site and what it is trying to do. By speaking the language of games with viral content and the content that is actually uploaded to the site, Fyreball is ahead of the curve. A great many ideas are gradually moving towards this notion of shared/gamed content, and by being one of the first to figure out a way to monetize this, Fyreball is moving far ahead of the Web 2.0 bubble.
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Josh V said:
Considering the fact that Fyreball is still within its Beta stages and I’m sure there are many features still to come, the site’s usefullness and effectiveness can only increase. The only problem I’ve encountered in my time with Fyreball is the idea that I’m being sent too many different links, some of which aren’t interesting to me. But the ease with which I can remove a friend who’s “spamming” me, is a huge plus.
Overall, it’s a cool site and gives the user one place to view all those cool things we see on the internet.
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Dan / tehviruss said:
Great article, I highly recommend Fyreball to all non-members out there. I have wonderful experiences with it every day.
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edot said:
Fyreball is great. Since i’ve started to use it and invited lots of friends, my email has gone back to being email. Met some cool cats on there as well, plus the community has a mutual love for bacon, so that’s a bonus for me.
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MAdB0MBER said:
Fyreballs pretty cool, be sure to let me know when stock is available for purchase.

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[...] Another example of a game company losing a chance to do something creative happened with Pete Parsons, who headed the Bungie studio at Microsoft’s game division. He left left the company to start his own Funware company, Fyreball, (our coverage). [...]