Just in case you think Adobe’s Flash Player (which powers YouTube and an enormous number of other sites) isn’t ubiquitous enough, Adobe is pushing for even greater adoption from developers and designers. Through an initiative the company is calling the Open Screen Project, Adobe will lift a number of restrictions on Flash in the hopes creating even greater usage, especially on web-enabled devices.

Adobe’s goal, says Standards and Open Source Director Dave McAllister, is to create a consistent runtime environment for applications running on computers, televisions, mobile devices and consumer electronics. Right now, if companies want to build apps that run on multiple devices, they need multiple development teams — one for the regular web version, one for the mobile version and so on. As more and more devices get connected to the web, the situation will just get more complicated. But if Adobe succeeds, developers can just create one app that’s compatible across the board — and, naturally, those applications will run on Flash (or AIR, Adobe’s player for hybrid web-desktop applications).

“This is the first true step into making sure that the extended web of desktops and devices is also an open web,” McAllister says.

One component of the Open Screen Project is financial. Right now, the Flash Player is distributed for free online, but Adobe charges licensing fees for the mobile version. As of the next release of Flash and AIR, those licensing fees will be eliminated. (To be clear, this doesn’t cover Flash Player 10, which is already in private testing mode, but the version of Flash that comes out afterwards.) Of course, that means one of Adobe’s revenue streams will disappear. But if it leads to greater Flash usage, McAllister thinks Adobe can more than make up for that on the developer side by charging for tools.

Adobe will be be making some technical changes too, like removing restrictions on SWF and FLV/F4V, publishing the application programming interface (API) layers for Flash’s porting layer and publishing the Adobe Flash Cast and AMF protocols.

For non-techies, those details may be well-nigh incomprehensible, but here’s the gist: These moves will be to make it easier for developers to create Flash applications, to create more kinds of Flash applications and to release those applications without having to strike a deal with Adobe.

A number of other companies have signed up as partners for this project, including mobile manufacturers like Motorola, Nokia, Samsung and Sony Ericsson, as well as content providers BBC, MTV and NBC Universal. These partners will help Adobe create versions of Flash and AIR that run and update easily on all those devices. (No word yet, however, on when we’ll see Flash on the iPhone …)

Overall, these moves may seem a little unnecessary, since — despite the fact that Microsoft’s competing Silverlight player has landed high-profile deals like broadcasting this summer’s Olympics — Flash is already so dominant. After all, Adobe likes to brag about how Flash reaches 98 percent of Internet-enabled desktops. For Flash, the real frontier isn’t the web, but mobile and other devices. Sure, the company says Flash and its mobile version Flash Lite have been installed on 500 million devices, and that number will increase to 1 billion sometime next year, but McAllister adds, “In terms of all devices that could connect into Internet, that’s not very big.”

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  1. Ryan Stewart - Rich Internet Application Mountaineer » Adobe Open Screen Project - Open Specifications and Open Technology to Help Expand Flash Player Reach said:

    [...] Today Adobe is announcing the Open Screen Project, something that continues our steady march to being more open and at the same time should help foster the community around the Flash Player by freeing up how and where people use it. Here’s the news from the press release: [...]

  2. on AIR Weblog said:

    [...] VentureBeat [...]

  3. April 30th, 2008
    10:54 pm

    Adobe is “opening” Flash (a bit) « The Real McCrea said:

    [...] 1, 2008 in Uncategorized Adobe is opening up Flash (a [...]

  4. May 7th, 2008
    3:21 am

    One Flash player to rule them all « Neoco’s blog said:

    [...] Read the full article here. No Comments so far Leave a comment RSS feed for comments on this post. TrackBack URI Leave a comment Line and paragraph breaks automatic, e-mail address never displayed, HTML allowed: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong> [...]

3 Comments

  1. May 1st, 2008
    1:27 am

    Cardin said:

    Awesome. I’ve been wanting to develop for as well as view Flash content on my mobile for a very long time now. If Flash support for mobiles become more ubiquitous, we’ll be looking at very interactive mobile applications in a short while. =D

  2. May 1st, 2008
    9:24 am

    Alamgir Kahn said:

    Adobe seems to be thinking they’ll generate future revenue by opening up Flash and charging for developer tools. What are they thinking? Unless Flash/AIR is *so* compelling AND there’s no other alternative, Adobe might be correct in assuming developers will pay for tools, but there *is* a competitor: MS’s Silverlight.

    Why would a start-up pay for dev tools when a) there’s a cheaper–free-alternative (MS); b) the trend toward dev tools is to make them free/open-source (Eclipse); and c) *Most* of what developers can do is via “Free” software: Java, Apache, etc.

    While Adobe’s technology is impressive, they’re focus on charging for nuts and bolts in a world where comprable quality tools are available for free is a mis-step.

  3. May 1st, 2008
    10:01 am

    Peter Antypas said:

    Wake me up when the Flash runtime is built into every chip.

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