Game designer Richard Garriott blasts into space on a private rocket

Richard Garriott is the first game designer in space. The creator of the Ultima series of video games was launched into orbit 17 hours ago with a crew aboard a Soyuz TMA spacecraft. 

In a kind of marketing gimmick for his online game, the flight dovetails with the storyline of Garriot’s Tabula Rasa game,  which begins when aliens wipe out Earth. He’s taking the DNA of a variety of celebrities in a bid to preserve a “copy of the human race” at the space station. Garriott previously made an appearance on The Colbert Report after he promised to take Colbert’s DNA up into space. That’s pretty good publicity for NCSoft, the publisher of the game, but Garriott is paying for the $30 million trip from his own riches.

Garriott is the sixth space tourist to fly a rocket into space, but his mission is likely draw a lot of attention from around the globe. As the son of NASA astronaut Owen Garriott, he’s the first second generation astronaut. You can track his progress on a web site.

Garriott will join NASA astronaut Michael Fincke and Russian cosmonaut Yuri Lonchakove aboard the International Space Station. 

To prepare for the flight, Garriott went through cosmonaut training at the Yuri Gagarin Cosmonaut Training Center in Star City, Russia. The company that put him in orbit, Space Adventures, started launching privately funded spacecraft in 2001, when Dennis Tito went up. It has since become the ultimate vanity adventure.

But Garriott also plans on doing some research up in the space station, including taking pictures of the earth that can be compared to the pictures that his father took 35 years ago. The Nature Conservancy will analyze the pictures on its site to determine how much Earth’s landscape has changed in a generation.

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About the Author, Dean Takahashi

Dean is lead writer for GamesBeat at VentureBeat. He covers video games, security, chips and a variety of other subjects. Dean previously worked at the San Jose Mercury News, the Wall Street Journal, the Red Herring, the Los Angeles Times, the Orange County Register and the Dallas Times Herald. He is the author of two books, Opening the Xbox and the Xbox 360 Uncloaked. Follow him on Twitter at @deantak, and follow VentureBeat on Twitter at @venturebeat.

  • There was a great story in Wired a couple months back about Garriott and other civilians training in Star City: http://bit.ly/34I8ff
  • neil weintraut
    bfd
  • ddt
    Dean, a decent spin, but this isn't your best work.

    Sure, he's getting publicity for TR to boot, but Richard is the consummate adventurer. He's gone sky-diving, to life-crushing depths of the oceans, to the most inhospitable bits of the Antarctic. Probably more accurate to say he ran out of adventures on this planet.

    And no mention of the space-based component of the first Ultima game? Come on!
  • daniel darius
    I played Ultima ][ in the Apple Lab on a IIe at SDSU in 1985 every night until closing - sailing, exploring, trading, and betting during that most excellently addicting game. It sure was a lot more interesting than the pascal assignments I had... Props brutha!
  • Andrew
    i love this guy. i used to play his ultima series 8 hours/day in middle school. glad to see hes staying busy with cutting edge technologies!
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