Microsoft today launched a new standalone app for scheduling meetings called Invite. Available only for iPhone users in the U.S. and Canada for now, you can download Invite now directly from Apple’s App Store.
Here is how it works. First you suggest times that work for you, and then invite attendees to vote. You can send invites to anyone with an email address — even if they are outside your organization. The recipients select all the times they can attend from the app itself or from a browser, once votes are in, you pick the time that works best.
The best part is that anyone invited can see what options work best for other attendees, and suggest their own times as well. The sender chooses a final date and time whenever they’re ready, hitting Send Calendar Invites to get it on everyone’s calendars.
Here is how Microsoft explains its thinking behind the app:
Invite is designed to overcome the biggest obstacle when scheduling meetings — not being able to see the calendars of attendees outside your organization. As a result, your proposed meeting can be repeatedly declined until you find a time that works.
Certain events and meetings can be moved if something more important comes up, but only each person knows best where they are flexible. By letting attendees pick times that work for them, even when it means moving one of their own meetings, can stop that meeting from being scheduled on a Friday evening.
Invite is mainly designed for users with Office 365 business and school accounts. That said, the app also works with any email account, including Outlook.com, Gmail, and Yahoo Mail.
The app’s launch and limitations are very similar to Microsoft’s Send, a lightweight email app that debuted in July. Like Send, Invite is starting out as iPhone-only, available only in two countries, and with the promise of “coming soon” to Android and Windows Phone.
Invite is the latest in a long line of apps to emerge from Microsoft Garage, the software giant’s lab for experimental tinkering. At this rate, Microsoft will soon have more experimental apps than “final” apps.
And that’s okay, as long as some of them are eventually released or integrated into existing products.
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