Wikipad: The company (and tablet) that’s bringing console gaming to Android (exclusive)

There are tablets, and then there’s a gaming tablet. The Wikipad, an Android handheld that promised to be the first mobile device with a gamepad built specifically for the device, is set to launch later this year. Venturebeat recently sat down to talk with CEO James Bower and President of Sales Fraser Townley in a local design office in Thousand Oaks, Calif.

iPad case roundup: Ten intriguing yet imperfect cases for your tablet

The iPad is a powerful tool, but it’s also not meant to go in public naked. Apple’s stated as much by making a case, and then the Smart Cover for the second generation iPad. And it makes sense — even though the iPad is a beautiful looking tablet, it’s a fragile one at that, and is designed to be used at different angles, in different positions, and not just flat on a table or in the hand. Thus, the need for a case was born.

Unclear Mountain Lion upgrade form explained, Enterprise and Education still broken

This morning Apple released it’s latest update to OS X, 10.8 Mountain Lion, along with a form for new Mac purchasers who were promised the upgraded operating system for free with their purchase. The form, which you can fill out here, is broken and is currently not allowing users to submit tickets for the free download. Update – read the update below for the fix.

Past sales point to a ‘win’ for Nintendo with the 3DS XL

Nintendo’s announcement of the Nintendo 3DS XL is exciting news for the company, if sales of its DSi XL are any indication. Made specifically for older players who are more interested in a bigger screen than they are in a console that fits in their pocket, the DSi XL sold over 12 million systems since it launched on November 21, 2009, in Japan, roughly 8 percent of all Nintendo DS sales. And if DSi XL trends hold true, this success will continue for the 3DS XL.

Microsoft Unveils Two Surface Tablets Running Windows (liveblog)

Microsoft formally announced that the company will begin producing and selling a Surface Tablet for consumers to compete in the tablet market. Two models will be sold, from Microsoft in stores and with retail partners. The first, Surface with Windows RT, is a tablet-esque device that runs on Arm architecture and is expected to act more like traditional tablets today. The second is Surface with Windows 8 Pro, which will ship with a complete version of Windows 8 Professional and run the latest Ivy Bridge i5 processor from Intel and will have power equivalent to today’s Ultrabooks.

PlayStation Vita: THE hardware review

There is something extravagant about the release of a new game system: the promise of new and previously unheard of software experiences … hardware that is faster, better, and more capable. It is something that will be around for years and thus promises a level of quality generally reserved for far more expensive equipment.

Review: The futuristic OnLive Desktop runs Windows apps on the iPad

The current state of computing is always under scrutiny and speculation. For years laptop and desktop computers have been proclaimed dead, most recently in the face of smartphones and tablet computers. OnLive Desktop may be the first sign of an evolution for everyday PC computing, one that would silence naysayers and utilize all types of application-driven computing devices.

Motorola Droid Razr Maxx, hands-on with the first smartphone with enough battery life for a full day’s business use

It’s an unfortunate truth: if you want a phone that will last all day, get a dumbphone. Smartphones aren’t designed to last all day, and as the features and uses increase incrementally, the battery life has stayed a consistent not long enough. Business and power users know this all too well – it’s one of two reasons why too many of us carry around two phones at all times.

Sneak peek at SteelSeries’ pocket-sized controller for tablet and smartphone gamers

One of the most persistent problems with gaming on smartphones and tablets is the lack of physical controls. This has created an opportunity for developers to create unique game experiences, but more traditional-styled games that have found commercial and critical success, like EA’s Dead Space and Gameloft’s N.O.V.A. 2, mimic the control style found on traditional gamepads. Touch controls are good enough to play, but are still a far cry from the feel of a physical controller.