GamesBeat 2011 is VentureBeat’s third annual conference on disruption in the video game market. This year we’re focusing on the intersection of games and mobile, two of the hottest markets in the technology sector.

Console games dominated the news in the past, and social games have emerged over the past few years, but the center of attention is rapidly shifting to mobile as more and more users play games on the run. While there are hundreds of millions of gamers among Facebook’s 600 million users, analysts believe the number could be as much as 10 times higher for mobile.

So it goes without saying that there’s enormous potential in mobile gaming. The challenge though, is to kick-start the mobile market in a way that monetizes those users and raises more awareness of the growing clout of the industry.

We’ve seen promising signs from stories such as DeNA’s $403 million purchase of Ngmoco and Rovio’s $42 million venture round, but what else is in store for 2011? What impact will the iPad 2, Android tablets and other new gadgets — driven by 4G LTE high-speed wireless, dual-core chips, and new user interface software — have on mobile gaming?

Join us at GamesBeat 2011, as we gather top execs from the hottest companies to explore the latest trends and business opportunities as mobile games level up.

GamesBeat 2011 is co-located with our fourth annual MobileBeat conference. Both events will have a number of congruent themes and overlapping sessions. We’re offering a joint pass that allows for full access to both events.

Co-Located With: MobileBeat2011

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