Four years ago, Perlman anticipated that the last frontier for computer artists would be human faces. With a small team, he created Contour, a tool that combines the images from 44 cameras into a three-dimensional image of a person’s face that can be digitally manipulated without painstaking touch-up work. Now video game characters won’t seem so fake when game players have conversations with them.
How startups are scaling communication: The pandemic is making startups take a close look at ramping up their communication solutions. Learn how