All the sessions from Transform 2021 are available on-demand now. Watch now.
Four years ago, Perlman anticipated that the last frontier for computer artists would be human faces. With a small team, he created Contour, a tool that combines the images from 44 cameras into a three-dimensional image of a person’s face that can be digitally manipulated without painstaking touch-up work. Now video game characters won’t seem so fake when game players have conversations with them.
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